   		
  			 	$(document).ready(function() {
				//Code goes here
				
				//Show the paging and activate its first link
					$(".paging").show();
					$(".paging a:first").addClass("active");
					
				//Get size of the image, how many images there are, then determin the size of the image reel.
					var imageWidth = $(".window").width();
					var imageSum = $(".image_reel img").size();
					var imageReelWidth = imageWidth * imageSum;
					
				//Adjust the image reel to its new size
					$(".image_reel").css({'width' : imageReelWidth});
				
				//Paging  and Slider Function
					rotate = function(){
					    var triggerID = $active.attr("rel") - 1; //Get number of times to slide
					    var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide
					
					    $(".paging a").removeClass('active'); //Remove all active class
					    $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function)
					
					    //Slider Animation
					    $(".image_reel").animate({
					        left: -image_reelPosition
					    }, 500 );
					
					}; 
					
				//Rotation  and Timing Event
					rotateSwitch = function(){
					    play = setInterval(function(){ //Set timer - this will repeat itself every 7 seconds
					        $active = $('.paging a.active').next(); //Move to the next paging
					        if ( $active.length === 0) { //If paging reaches the end...
					            $active = $('.paging a:first'); //go back to first
					        }
					        rotate(); //Trigger the paging and slider function
					    }, 7000); //Timer speed in milliseconds (7 seconds)
					};
					
					rotateSwitch(); //Run function on launch

				//On Hover
					$(".image_reel a").hover(function() {
					    clearInterval(play); //Stop the rotation
					}, function() {
					    rotateSwitch(); //Resume rotation timer
					});	
					
				//On Click
					$(".paging a").click(function() {
					    $active = $(this); //Activate the clicked paging
					    //Reset Timer
					    clearInterval(play); //Stop the rotation
					    rotate(); //Trigger rotation immediately
					    rotateSwitch(); // Resume rotation timer
					    return false; //Prevent browser jump to link anchor
					});					
					
														
				});
 		
